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Why does GOG have no presence on Green Man Gaming and other stores of that kind? I.e. Fanatical, Humble Bundle (I know GOG has keys on Humble once in a blue moon, but it's so rare that we might as well not even count that), etc.

It seems like GOG is greatly limiting it's own market share via not expanding its presence onto those stores.

I see that Green Man Gaming frequently has huge sales that feature many of the exact same games that GOG sells, except GMG only offers DRM-ed Steam keys for those games instead of GOG versions.

GOG would probably increase its profits quite a lot if it put its presence onto stores like that.

So why doesn't it do so, exactly?

Also, didn't I read on this forum a year or two ago that GOG was implementing a system similar to Uplay's (relatively) new one wherein it no longer uses keys to distribute games, and therefore which would facilitate GOG being able to put its games on stores like GMG and Humble?

And if so, why haven't GOG followed through on that by actually getting its games all over those stores?
So what are benefits of it?
From what I can tell, rather than buying games here, where the money gets divided between gog and the publisher, you suggest people should buy cheaper, from a third party key seller where the money gets split between gog, publisher and third party. Plus they would need to put resources in the key system. Essentially gog loses out, publisher loses out, the key seller benefits, and key users benefit, plus all the fraud that will happen on g2a and other key resellers. And who will buy anything from the store direct anymore? Wait to get them on free keys or very cheap. Would pretty much mean the end of the website features like offline downloads.

So what is the benefits? Advertising to customers on other stores yes, I can understand that, though connect and other attempts have failed. The simple fact is most people do not care about drm. Price, yes, that’s a way but it’s just going to drive down quality. So no, I think quite the opposite. Avoid the mainstream gaming areas, they aren’t going to be able to compete. Focus on drm free, providing a drm free multiplayer area and lan (not the galaxy thing). Maybe start getting some exclusives in, seems to work for epic. In essence be different to the competition rather than copying everything that all the other stores do.

Edit, it works on steam as they have a huge factor more sales, so can make virtually nothing or nothing on a lot of sales and still be in profit. Gog does not have that and never will.
Post edited June 03, 2020 by nightcraw1er.488
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nightcraw1er.488: So what are benefits of it?
The benefits of it are:

1) A much higher brand awareness for the GOG brand among many more consumers.

2) Instead of other places getting 100% of the money that they currently do due to GOG having no presence on GMG and such stores, GOG would start to get a large amount of that money.

When the customer browses a GMG sale and sees the webpage list two versions of the game, and one says "DRM: Steam" and the other says "DRM: None. This is a DRM-FREE GOG version" ...then a lot of them are going to opt to buy that GOG version.

But with things as they currently stand, since there is no GOG option, 100% of the customers on that storepage are going to buy the Steam version and not the GOG version.

As for your "key fraud" point: they don't need to distribute any keys at all, so then there will be no possibility for key fraud. Rather than distribute keys, they can just integrate the GOG credentials directly with the third party sites that sell GOG games, just like Uplay does with GMG, for example.
Post edited June 03, 2020 by Ancient-Red-Dragon
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Ancient-Red-Dragon: 1) A much higher brand awareness for the GOG brand among many more consumers.
What are you on? GOG is much more popular than GreenManGaming.
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Starmaker: What are you on? GOG is much more popular than GreenManGaming.
Maybe, maybe not, but either way, it still doesn't change the merit of my point.

Even if GOG is more popular than GMG, there are still many GMG customers will buy Steam games there and hence give all of their gaming dollars to Steam & GMG - dollars which could have gone to GOG instead, had GOG simply offered their games there, instead of leaving DRM-games as the only choice that is presented in front of those customers' face.
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Ancient-Red-Dragon: When the customer browses a GMG sale and sees the webpage list two versions of the game, and one says "DRM: Steam" and the other says "DRM: None. This is a DRM-FREE GOG version" ...then a lot of them are going to opt to buy that GOG version.
I wish that were true. For many of them though it's more like "I want all my games in one place and since I own most games on Steam, therefore I must buy the Steam version of everything!" This is why Steam permits the 3rd-party key thing in the first place - a lot of Steam addicts point to it as "competition" whilst in reality Steam massively indirectly benefit from maintaining the "captive audience" they're worked hard to lock-in. The whole Steam key system is there for reasons that go way beyond store-front branding visibility.
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Ancient-Red-Dragon: 1) A much higher brand awareness for the GOG brand among many more consumers.
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Starmaker: What are you on? GOG is much more popular than GreenManGaming.
What is GreenManGaming? (serious question).
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Carradice: What is GreenManGaming? (serious question).
It's a key-reseller (a 3rd party store that sells digital game "keys" you use to unlock games on other stores).
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Carradice: What is GreenManGaming? (serious question).
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AB2012: It's a key-reseller (a 3rd party store that sells digital game "keys" you use to unlock games on other stores).
Thank you!
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nightcraw1er.488: So what are benefits of it?
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Ancient-Red-Dragon: The benefits of it are:

1) A much higher brand awareness for the GOG brand among many more consumers.

2) Instead of other places getting 100% of the money that they currently do due to GOG having no presence on GMG and such stores, GOG would start to get a large amount of that money.

When the customer browses a GMG sale and sees the webpage list two versions of the game, and one says "DRM: Steam" and the other says "DRM: None. This is a DRM-FREE GOG version" ...then a lot of them are going to opt to buy that GOG version.

But with things as they currently stand, since there is no GOG option, 100% of the customers on that storepage are going to buy the Steam version and not the GOG version.

As for your "key fraud" point: they don't need to distribute any keys at all, so then there will be no possibility for key fraud. Rather than distribute keys, they can just integrate the GOG credentials directly with the third party sites that sell GOG games, just like Uplay does with GMG, for example.
If that was the case, then what happened to Humble? That has DRM Free as an option, however they are now just a steam key seller. The reason is almost nobody cares about DRM, even if you put the price down lower than DRM'd copy nobody will buy it. It is totally irrevocable ingrained in people.

Also your last comment, just link your accounts, just provide your information to third parties, and allow them to use this. Am not sure about others who care about DRM free and such like, but I don't go linking accounts, providing third party information about me, allowing data capture etc. For those that don't care about those things, they will already use other services. You trying to fight both ends of this. Lets break it down, just adhoc numbers here:
5% of gaming population care about DRM, and are most likely not to use Clients and be highly sensitive to Privacy.
95% dont care or dont know.
For those 5% what you suggest would not be something they use, for the other 95% its not something they would be interested in as they already have stema, uplay, and others. If they want to be different then be different, don't do what steam, or uplay or epic does, do something else. If they want large amounts of customers from those sites, then drop drm free, push everything through the client and be exactly the same as all the other sites. Its very simple. You can't be different and the same.
Agreed GOG is way more popular. No doubt should be there regarding it
oh more popular yet steam the most popular store has no problem selling key everywhere , maybe they know better how to do business
same for humble bundle
are there any games from gog there?
Post edited June 03, 2020 by Orkhepaj
My impression from observing PC gaming is that the big proponents of GMG are dedicated Scheme users with thousands of games. Obviously they don't care about DRM, only getting the best deal. What is their motivation to become a dedicated GOG user? Not that GOG sales aren't great (and I would say a steal even at full price in most cases, considering you get effective ownership of a game with GOG). Just that the deeper they are tied to Scheme, the harder it would be to pry them away, no?

When GOG tries to make overtures towards dedicated Scheme users as with the Connect program, they do a combination of taking the freebie and also whining about other stuff not being free or not having gotten the freebie in time. In neither case do they seem to spend much money here. When GOG put Thronebreaker on Scheme itself, we saw a bunch of negative reviews here on GOG where people bought it thinking it would stay GOG-exclusive. The reviews were/are essentially, "had I known it would be on Scheme, I would have gotten it there".

I get that businesses in the modern time at least are about growth. But I don't see the potential for growth from catering to such users as described above. Obviously there are many people who use both Scheme and GOG, that's fine, but it just seems to me the more "hardcore" Scheme users are likely to be unreachable by GOG.
scheme? omg...
Aside from any internal descisions at GOG, im pretty sure the situation mentioned in the linked article still has a lot to do with why you wont be seeing GOG keys at GMG anytime.

https://www.pcgamer.com/witcher-3-keys-on-sale-at-green-man-gaming-are-from-an-unknown-source/
Post edited June 03, 2020 by Sachys